- Combo feels nice with the new W
- Feels more active with the new W
- Farming is much easier with W
- Farming is more predictable and manageable with the bouncing to nearest targets on Q
- Creates a tough choice between safety of Q, vs higher damage output via W
- Very glad she's still resourceless
- Kit now encourages her to be in melee more, emphasizing more high-risk gameplay with higher rewards
- R doesn't visually feel or audibly sound as impactful anymore
- Old sound was more noticeable for the spinning itself
- I like the sounds in general but...
- Miss the distinct Shunpo impact sound
- Blade sounds are a little too grating and can be harsh on the ears when listening at high volumes
- The new model looks better, but felt like it could've been better
- Her metal bracers and shinguards look dull. Would've liked a little more polished steel look
- Not a fan of her running pose. Looks a bit awkward, like animations were trying to keep her symmetric and tighter since she had two large daggers that would take up more space otherwise
- The icons could've looked better
- W looks like a rose. At first glance I had no idea what it would represent as an ability
- W and R don't utilize the blue that's in her other icons, making them look out of place in her icons
- R looks more like you're throwing knives forward. Something similar to W with blades flying out would've been better for it
- Voracity could've looked neater if it were a closeup on her eye with the scar instead
- Currently looks more regal or majestic in a way, not necessarily voracious
- Less frustrating to play against Bouncing Blades now
- Pushes incredibly fast with new W
- Higher burst snowball potential from passive due to new W when killing in fights
- Overall I found her pretty fun
- Feel more desire to be even more aggressive on her -- Good!
- Worried about her high amounts of AoE. Can potentially be too devastating especially with cooldown refresh on passive
- Will miss the old bouncing blades from a playing-as perspective, since it was "easier" to harass the enemy with it
- Glad it's changed from a playing-against perspective
Monday, August 13, 2012
League of Legends: Katarina Rework - First Impressions
After a glance at Katarina on the PBE recently, here were my initial thoughts on her:
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